


Guarantees master rounds even after taking damage.Ĭannot be dropped in the middle of combat. If that random enemy is a boss, will deal 100 damage instead.Īfter using a consumable blank : transmogrifies a random enemy in the room.Īfter using your active item : transmogrifies a random enemy in the room. Increases coolness by 0.5 each time you make a purchase.Īfter killing an enemy, has a 35% chance to kill another random enemy in the room. Note : Do yourself a favour and check out Northernlion.Ĭharged guns and beam weapons have 0 charge time. When the egg breaks, it will drop a random D tier item/gun and heal half a heart. Taking damage has a 15% chance to break the egg. I decided to add the junk chance on room clear as an additional benefit that helps pay for its primary effect.
ENTER THE GUNGEON AMMOLET CODE
He also allowed me to use his code to make this item. Note : The Raccoon is an item that was meant to be added in AG&D by Dodge Roll but unfortunately never saw the light of day.Īpache Thunder managed to fix up the original code left in the game files and created his own modified behavior for the Raccoon that causes its effect to trigger on dropping junk. Upon clearing a room, gives a 10% chance to spawn junk, and 0.25% chance for Gold Junk or Ser Junkan. Grants an unlocked chest reward at the start of every new floor.ĭropping junk inside trap rooms will cause the Raccoon to eat the junk, pick up the player and safely bring him to the furthest exit. (No requisite for the Robot)Īdds a heart container, doubles damage and disables boss dps cap. Will protect the Old Crest if you have over half a heart after being damaged. When at half a heart, will start taking armor away. When picked up : grants a heart container and 1 armor.Īfter you take damage : lose 1 half heart and gain 1 armor. If you also have Nevernamed's Items installed, adds Glass Ammolet, Glass Rounds and Glass Chamber to the possible item rewards. Grants 3 Glass Guon Stones when picked up.Īt the start of every floor gives you one of these at random :ģ0% - 1 Glass Guon Stone / 40% - 2 Glass Guon Stones / 20% - 3 Glass Guon Stones / 10% for a random item out of these :īottle / Sunglasses / Old Knight's Flask / Heart Bottle / Glass Cannon Turns you invisible after flipping a table. (Curse is not permanent, will be lost when armor is gained )Īpplies a weaker version of the Blood Shrine effect on every enemy. Note : Stats reset when armor is regained/lost. While you are unarmored : Increases curse by 3, Damage by 20%, Fire rate by 20%, Movement speed by 1.5, and Bullet spread by 25% (lowering accuracy). While you are armored : Grants 3 coolness. Starting item of the Afflicted custom character.
